STACEY DUNTEN

3D ARTIST

staceydunten@gmail.com

 

Skills

 3D lighting and Compositing, 3D Modeling/Sculpting environments/assets, Texturing/Shading, Creative problem solving

 

Skilled in

 Maya, ZBrush, Mudbox, Mari, Unity,  After Effects, Nuke,  Photoshop,  V-Ray,  MentalRay, Arnold, Keyshot, Shotgun

 

Professional Experience

FuseFX, Los Angeles, California                                                                                                                                              June 2018- August 2018
3D Artist Trainee
Lighting, shading, rendering assets for use in visual effects shots. Working amongst a team of other VFX artists to light/shade and animate shots for a show called Black Money. Working as lighting supervisor on first ever FuseFX Intern Project.  Building up adaptability and quickness in skill sets within 3DS Max, lighting/shading and animation for VFX. 

 

 Ohio State University, Columbus, Ohio                                                                                                                                       August 2017- Present

Graduate Research Assistant

3D modeling, lighting, texturing, storyboarding, design for various projects within the Advanced Computing Center for Arts and Design.

 

Ohio Film Group, Columbus, Ohio       

3D VFX Intern                                                                                                                                                                                            May- August 2017

Lighting Assistant Technical Director(Contract Work)                                                                                                            October- November 2017

3D modeling buildings and assets for OSU Shottenstein Arena scoreboard Project. Composited for the final render using after effects, adjusting lighting, roto and anything else the shots needed. Performed clean up on several of the shots. Training extensively in nuke for compositing, color correction, and roto-scoping for Visual effects. Coming up with creative solutions for film shots requiring vfx.

 

Ohio State University, Columbus, Ohio                                                                                                                                                   July 5-21 2017

Mentor for OSU Animation Mentoring Program for Young Women

Mentoring middle school age girls in computer animation. Engaging with these young women, encouraging and teaching them how to use Maya. Assisting a group of 3 girls to finish a 2 minute animation in 2 weeks.

 

 Interprofessional Immersive Simulation Center, Toledo, Ohio                                                                                     September-December 2015

3D Modeling Intern

3D modeling environments for virtual reality game engines. 3D modeling assets to enhance atmosphere of virtual environments. Creating supplementary learning simulation tools for medical students to learn procedures.

 

Education

 Ohio State University (OSU), Columbus, OH

Masters of Fine Arts; Digital Art and Interactive Media, Specialization in lighting and modeling

Graduating Spring 2019

 

 

Bowling Green State University (BGSU), Bowling Green, OH

Bachelors of Fine Arts; Digital Arts and Animation, Specialization in 3D sculpting and texturing

Graduated Cum Laude December 2015

 

Awards

 ·        Recipient of Ohio State University Fellowship Award 2016-2017

·        BFA Thesis Accepted in BGSU Bachelor’s of Fine Arts Show 2016

·        BGSU Faculty Award James W. Strong Digital Arts Tuition Scholarship 2015

·        BGSU Undergraduate Show Digital Imaging First Place

·        BGSU Undergraduate Show Animation/Video Second Place

·        BGSU Freshman Talent Award 2013

·        BGSU Sophomore Digital Art Talent Award 2014

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