STACEY DUNTEN

3D ARTIST

staceydunten@gmail.com

 

Skills

•  3D Modeling/Sculpting environments/assets, 3D lighting and Compositing, Texturing, 3D Effects Animation, 3D Character Animation, Visual Effects, Digital Imaging, Digital Painting, Rigging, Design, Storyboarding, Creative problem solving

 

Skilled in:

    •         Autodesk Maya, ZBrush, Mudbox, Mari, Unity, Adobe After Effects, Nuke, Adobe Bridge, Adobe Photoshop, Adobe Audition, Microsoft Word, Microsoft Powerpoint, Visual Studio, Some c ++ programming, MentalRay, Arnold, Keyshot

 

Professional Experience

 

Ohio State University, Columbus, Ohio                                                                                                                                       August 2017- Present

Graduate Research Assistant

3D modeling, lighting, texturing, storyboarding, design for various projects within the Advanced Computing Center for Arts and Design.

 

Ohio Film Group, Columbus, Ohio                                                                                                                                                     May- August 2017

3D VFX Intern

3D modeling environments for scoreboard animation, extensive training in nuke for compositing, color correction, and rotoscoping for Visual effects. Coming up with creative solutions for film shots requiring vfx.

 

Ohio State University, Columbus, Ohio                                                                                                                                                   July 5-21 2017

Mentor for OSU Animation Mentoring Program for Young Women

Mentoring middle school age girls in computer animation. Engaging with these young women, encouraging and teaching them how to use Maya. Assisting a group of 3 girls to finish a 2 minute animation in 2 weeks.

 

Interprofessional Immersive Simulation Center, Toledo, Ohio                                                                                     September-December 2015

3D Modeling Intern

3D modeling environments for virtual reality game engines. 3D modeling assets to enhance atmosphere of virtual environments. Creating supplementary learning simulation tools for medical students to learn procedures.

 

 

Education

 

Ohio State University (OSU), Columbus, OH

Masters of Fine Arts; Digital Art and Interactive Media, Specialization in lighting and modeling

Graduating Spring 2019

 

 

Bowling Green State University (BGSU), Bowling Green, OH

Bachelors of Fine Arts; Digital Arts and Animation, Specialization in 3D sculpting and texturing

Graduated Cum Laude December 2015

 

Awards

 

·        Recipient of Ohio State University Fellowship Award 2016-2017

·        BFA Thesis Accepted in BGSU Bachelor’s of Fine Arts Show 2016

·        BGSU Faculty Award James W. Strong Digital Arts Tuition Scholarship 2015

·        BGSU Undergraduate Show Digital Imaging First Place

·        BGSU Undergraduate Show Animation/Video Second Place

·        4 Pieces accepted into the BGSU Undergraduate Show 2015

·        2 Pieces accepted into the BGSU Undergraduate Show 2014

·        BGSU Freshman Talent Award 2013

·        BGSU Sophomore Digital Art Talent Award 2014

·        BGSU Dean’s List2012, 2013 and 2014, 2015

·        BGSU Centennial Scholarship Recipient

 

 

 

References Available Upon Request